Review/Preview

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Reviews/Previews

Getting a floored or doing a lot of killing

We got a chance to sit down with a team from Tripwire Interactive to check out the upcoming team-based survival shooter Killing Floor 2, the sequel to the popular original from 2009. During this hands-on session we played a four-player game in the Players vs. Enemy Survival mode. This type of game is reminiscent of game-modes like Horde is Gears of War, in that it is a fight for survival against large numbers of enemy forces that engage you in waves. There’s a short amount of breathing time between each wave before the next, stronger wave hits you.

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Microids
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Microids keeps the Adventure genre alive

At the Astragon entertainment stand on the Gamescom business area floor we got a chance to see a few upcoming games from developer Microids, known for designing adventure games. With the large selection of classic adventure titles under their name, they are a key player in keeping the genre alive in the modern age of gaming (next to Telltale Games). Microids adventure games typically stick to the classic foundation of point-and-click adventure games of the 90’s. I was given to opportunity to see and play two new games.

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Sneaking a la Corvo in Dishonored 2

Bethesda was showing gameplay footage of some of their upcoming titles in their cinema, and we were present during the showing of the upcoming titles developed by Arkane Studios, Dishonored 2 and Prey.
Dishonored 2 takes place several years after the original, and follows two different characters, both whom are playable. One of these is Corvo from the original, the other is a Emily Kaldwin, the young daughter and heir to the empress of the Isles, who is now playable and as much of an awesome assassin as Corvo (who may be her father). The gameplay footage that was shown focused solely on her, and we got to see what playing as Emily will be like.

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RIVE – Going out with a bang!

RIVE is Two Tribes’ latest game project, and sadly, also their last. Two Tribes have been making games for a long time, since 2001, started on Nintendo’s portable systems and is known for games such as Toki Tori and EDGE. After more than 15 years of making games, founders Martijn Reuvers and Collin van Ginkel thought the time was right to call it quits and pursue different life goals. The dutch gaming scene will be a bit bleaker with this loss, but the best of luck to both gentlemen in their future endeavors! Their last project is set to be their best game to date, and it certainly has a lot going for it.

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