Editor's Rating

Tearaway: Unfolded was a rare experience that mostly happens to me with PC indie and Nintendo titles. So for being a PS4 title and not a real fan of the little big planet franchise, it did take me by surprise and I almost had to shed a tear for the ending.

8
Graphic
9
Gameplay
9
Story
8
Replayability

So Tearaway unfolded and let me unfold its story. Surprisingly, the story was quite good in my opinion. The reason I played it was because it looked adorable, that’s why it was surprising to me that it had a good story. The second surprise was that it makes full use of the PS4 DualShock controller – and I mean full use. It used every feature in the controller from the motion-controls to the touchpad and even the microphone and speakers.

Let me start with that story. If you want to be surprised like me, consider this your official spoiler warning and skip to the next paragraph. I was not expecting much of a story and it does start slow to ease you in. But it does start with a twist, because you play as you and no not like that. You are The You, The You controls the world of Tearaway: Unfolded with his controller. The You also controls Iota/Atoi The messenger from out of the hole in the sky. The messenger is also guided by two deities of their paper world. But the hole in the sky also brings a twist with it because the evil scraps came out of the hole in the sky just like the Iota/Atoi. The adventure is about bringing the message to The You and the adventure has its turns and twists, but the message he brings to you is the story of the Iota/Atoi told through his/her eyes. That made it very heartwarming to me because it’s told through a child’s perspective.

The gameplay is amazing. It uses, like I said, everything on the controller and let me tell you how. Besides the basic L analog stick for walking and R stick for camera view, the games other controls are kind of different from the basics. Because X is the jump button the Square is the interact button, unlike other games where they’re both X. The Triangle to use your camera wich has a lot of uses with the in-game mechanics and the circle turns you into a ball. Now the more interesting controls are through the R2/L2 buttons. They will turn on the light that you control through motion-controls. The lights hypnotize everything in it and it wakes up plants. The last controller aspect is the Touchpad and if you swipe it the wind will blow in the direction that you swiped. The other use for it is in the crafting mat where you draw on the touchpad to create stuff.

The game looks pretty adorable with the whole paper aesthetic because the whole environment is crafted out of paper. It might look graphically easy to make but doesn’t seem to be the reason they did it. Graphically speaking it does look right because the animations look like what they should look like and it’s done almost perfectly. The only graphical thing that was a pain to see was the quality of the PS4 camera which is optional. But I had one and I used it, it looked wrong but I get why this was an option because of the narrative. The things you craft can also look very nice if you put a little effort in them. But to others, it might all look like a grade-schoolers arts project.

Tearaway: Unfolded was a rare experience that mostly happens to me with PC indie and Nintendo titles. So for being a PS4 title and not a real fan of the little big planet franchise, it did take me by surprise and I almost had to shed a tear for the ending.

PS4-exculsive out now