The Life of a Game Development Student

November 24, 2009 by Chris McEntee  
Filed under Opinion & Columns

Since I’ve started studying game development my life has been much more hectic and stressful and my free time has been reduced to roughly non-existent.  Now, I can’t tell you what life is like for every student studying game development because obviously I have no idea how other people live, but what I can illustrate for you is what daily life is like for me and my fellow classmates, from what I observe around the school building.

Well, I assume (from many encounters with many different ignorant people) that many imagine studying game Read more

BredaBrawl II Results!

BredaBrawl II

Back on October 18, NiSuTe, NHTV Breda and Foregames held the second annual BredaBrawl Tournament. The turn out was better than the first time around, this time with 35 eager competitors and a variety of character choices, making for one diverse event! There were some well-knows from the Dutch Brawl community such as last BredaBrawl’s champion Cenel, as well as runners up Gymmo, Nick and Güvan. This time around, however, the early stages of the tournament were held in group phases instead of knockout, allowing for more play time and less chance of one mistake leading to an early demise. Read more

TGS 09: Resident Evil 5 to be re-released with PS3 motion controler support

September 25, 2009 by Chris McEntee  
Filed under News & Lifestyle

As we all know, Capcom loves to remake and re-release their Resident Evil games (Resident Evil Remake on the Gamecube, various ports of the other Resident Evil games on the Gamecube, as well as Resident Evil 4 on the Wii).

Now, Joystiq and numerous other sources tell us that Capcom plans to release Resident Evil 5: Director’s Cut this coming spring with support for the upcoming Playstation 3 motion controller. If the gameplay is anything like that in Resident Evil 4: Wii Edition then without a doubt it’s gonna be a real improvement on an already amazing game. Also, knowing Capcom, there will be some extra bonus goodies added to the Director’s Cut. Read more

An Interview with Ryota Niitsuma: Producer of Tatsunoko vs. Capcom

September 20, 2009 by Chris McEntee  
Filed under Events, Reviews & Interviews

So back at Gamescom Maikel and I got the exclusive opportunity to have an interview with the producer of Tatsunoko vs. Capcom Ryota Niitsuma, as well as Mao Sugiyama who translated for us and provided us with information regarding the game. We just have to say right now, this interview was awesome. Great experience unlike any we’ve had before, and was a lot of fun. Read more

Resident Evil: Darkside Chronicles

September 16, 2009 by Chris McEntee  
Filed under Events, Reviews & Interviews

While at the Capcom booth viewing demos, I was pleasantly surprised when they put in the Darkside Chronicles CD and handed me a Wii remote. I immediately jumped to my feet, and prepared for five of my favorite minutes of Gamescom. Read more

Resident Evil 5 PC released!

September 15, 2009 by Chris McEntee  
Filed under News & Lifestyle

After about only half a year, Resident Evil 5 is about to be released for those hardcore PC players. The game has been released in the US today, and in Europe the game is sceduled for release on the 18th of this month; that’s only three days away!

The guys over at IGN released a review of Resident Evil 5 PC and gave it a 9.3 out of 10. I suppose that means even on the PC it’s still packing a powerful punch. In the end of the review, the conclusion was made:

It may not be a radically new Resident Evil 5, but the PC version of the game still manages to hold its own with an improved control scheme and extra Mercenaries mode. While the addition of costumes is somewhat minor, and you may require a few upgrades to your computer to take full advantage of what the game has to offer, you’re exploring a great story and excellent gameplay. Plus, the inclusion of 3D is a harbinger of what gaming will probably become, and the effect is extremely nice if you have the opportunity to take advantage of it. Umbrella’s virus hasn’t completely evolved, but it’s definitely worth isolating yourself with a copy of RE5 for a while.

I personally can’t wait to get my hands on a copy. I’ve been waiting since March 13th to get this game; I guess that’s what I get for going Nintendo.

SEGA: Alpha Protocol at Gamescom

September 15, 2009 by Chris McEntee  
Filed under News & Lifestyle

Alpha Protocol, a self-proclaimed “Espionage RPG”, is a third-person action adventure game similar to Mass Effect. The game was demoed for us at Gamescom, so we were able to get a good impression of what the game promises to deliver. Read more

Head of Square Enix predicts Wii 2 launch in near future

September 15, 2009 by Chris McEntee  
Filed under News & Lifestyle

According to Yoichi Wada of Square Enix, the Wii 2 is not so far away. He speculates that the console will be likely released in 2011, and that not only will the console have capabilities very similar to the Xbox 360 and Playstation 3 (in terms of hardware, graphics, etc.), but it will also be sporting a brand new form of control possibly more innovative than the original Wii remote.

Though Microsoft and Sony have motion controllers coming out soon, Wada also speculates that the controllers won’t make a very large impact on Playstation and Xbox sales due to the fact that in comparison to all the features the two consoles already contain, motion control isn’t such an extensive improvement.

Source: CasualGaming.biz

Engine Software: Aliens in the Attic

September 9, 2009 by Chris McEntee  
Filed under Events, Reviews & Interviews

Seen the movie? Unfortunately, I haven’t either. According to reviews, however, this isn’t necessary for playing the game, as the game itself is actually good! Yes ladies and gentleman, a movie license title which doesn’t completely suck. Read more

Engine Software: Mega Mindy

September 9, 2009 by Chris McEntee  
Filed under Events, Reviews & Interviews

Those of you from the Netherlands and Belgium should know this title, apparently. I myself was unfamiliar with it as it has only aired in those areas of the world, and never shown in the U.S. where I had spent my childhood. Even so, the game itself looks very nice, and despite being unfamiliar with the franchise, it’s still a game anybody could pick up and understand. Read more

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