Perfect Dark Is Coming On Xbox 360 17th This Month
March 11, 2010 by Maikel De Bakker
Filed under News & Lifestyle
Our favorite future adventure shooter finally relives on Xbox Live Arcade. Marts 17th Whether it’s your first, second or tenth time facing off against the sly dataDyne Corporation and their allies, just be sure to keep a steady grip on your Falcon 2 as you prepare for infiltration. specially if you loved the original as mush as we did this game is worth it to pick it up.

Behind the Scenes of Lost Planet 2: Story
March 10, 2010 by Maikel De Bakker
Filed under News & Lifestyle
Capcom just released a the first Behind the Scenes video for Lost Planet 2. The Producer, Takeuchi-san, and the Director, Oguro-san, talk about the story to the sequel to Lost Planet. The planet of EDN III has warmed up, making life a bit better for the humans living there. But with the tempature warming up, it’s made the Akrid more hostile. On top of that, the factions of humans on the planet are in constant war over Thermal Energy. Watch the video for more Lost Planet action!
2K Games Partners With Playboy Magazine
March 9, 2010 by Maikel De Bakker
Filed under News & Lifestyle

“While most mob-inspired games’ emphasis is solely on action, Mafia II features a deep and compelling narrative that is embellished with a sophisticated, era-evoking atmosphere,” said Christoph Hartmann, president of 2K. “In partnering with Playboy, we are able to add a unique element of authenticity to the game by using vintage images from the magazine that illustrate the power of Playboy’s influence on the attitudes and culture of that generation


Sex and violence sell.
March 8, 2010 by Maikel De Bakker
Filed under Opinion & Columns

Oh, those good old days. When I see those images of the first ever computer games, it makes me wonder how we ever got to this point. Seeing those bars flying around in a make-believe universe just makes me cry (don’t take what I say to0 literally okay?). Back then bars and dots were sufficient, and a few bleeps would settle for music. But times have changed. The era of innocent games, suitable for kids of all ages, has come to an end quite a while ago. Games where you have to use your imagination will no longer do. We want action, we want more, WE WANT EXTREME. At least, that’s apparently what the developers think.
Nowadays we’ve got all kinds of games, from games for the most innocent little newborns to games for old sex-starved perverts. Girls with big curves hopping around on a beach in slim bikinis, with even a cheat to take away that small amount of clothing, is that necessary? Is that what we asked for? If I want porn, I can just go to a video shop, or even better: the internet. Porn is not what games are about. But lately it seems that almost every game has some noticeable marks from the big-boobs-hype. From the more extreme, like most of the fighting games and the all-famous “Dead or Alive: Extreme Beach Volleyball” (of which the characters all come from a fighting game…), to the less striking ones such as “Time Splitters” (look at the characters at the bottom) and “Sega Soccer Slam” (the unlockable art of the female characters). Young children get to play these games! Imagine an 8 year old kid playing “BMXXX”, the BMX game where you can control scarcely clothed women riding a bike without a saddle! It’s just not normal. But what about more resent games like Mass Effect or Heavy Rain? Read more
Xbox 360 Hard Drive Transfer Kit Now Sold Separately. 120GB Off The Shelves In Europe.
March 7, 2010 by Maikel De Bakker
Filed under News & Lifestyle
There you are with your 20GB Xbox 360 HDD. And it’s filling up rapidly lately with all the downloadable content that is coming out lately. O and Microsoft know about it. So what to do? Well Microsoft’s solution is: Let’s pull the 120GB HDD off the shelves and leave everyone with the 60GB Starters kit. Why? Well, the 120 had a free Xbox360 Data Migration kit along with it and cost +/- 100 Euro. But the 60 version (that has NO Xbox360 Data Migration kit and comes along with a free headset (that you already have), a 3 month live gold card (that most also already have), and an internet cable (that you also already have)) costs 80 Euro and you have to buy a transfer unit for it that is priced at 20 Euro incl shipping cost.

This does sound like Microsoft is trying to dump their goods on the marked while making profit and scr** us over while at it. So what did we do? We asked Microsoft if they could send over a transfer unit and we send it back after use. They said no.. Ok, so we looked for a transfer unit but there is something you need to know there too! A 120GB Xbox360 Data Migration Kit doesn’t work on a 60GB transfer unit! And we are not quite there yet. Since we can transfer data with a UMD too. But we had trouble with doing that sinds our account got stuck in limbo several times and then you need to delete the account first and recover it again by the recovery system. Problem is if you have your UMD still in your 360 you will lose also all your safe files..
Thank you Microsoft
Little sum up:
1 360 60 GB HDD (80 Euro) contains
1 60 GB HDD (worth 35 Euro)
1 Headset (worth 20 Euro)
1 3 month live gold cart (worth 21 Euro)
1 Internet cable (worth 4 Euro)
And you need another 20 euro for the Xbox360 Data Migration Kit. That is the same price as the 120GB remember? This is NOT stated on the package of the 60GB Starter Kid. And we don’t have another option here!
New Screen Shots And Trailer For After Burner Climax
March 5, 2010 by Maikel De Bakker
Filed under News & Lifestyle
I played After Burner for a long time on my beloved SEGA. And it is starting to look like that i am soon be on After Burner once more. After Burner has a long history and back in 2006 After Burner Climax we saw the first After Burner Climax game, but Japan only. So we are glad to see this game finally appear in the US and here in Europe
Lets start off with the Trailer:
And here are a load of images. Enjoy.












ModNation Racers Gets A New Trailer
March 5, 2010 by Maikel De Bakker
Filed under News & Lifestyle
Giant camels , barrel launchers and and huge castles are the things you can encounter at ModNation Racers. That on top of the free creation of your own track and the ability to share your tracks with all your friends ModNation Racers has our attention.
Tatsunoko Vs Capcom
March 2, 2010 by Maikel De Bakker
Filed under Opinion & Columns
What is a Tatsunoko?
A question that was asked by reviewers of many gaming sites. It is a Japanese Animation company which produced Speed Racer and Samurai Pizza Cats, which, if any of those characters were in this game, then the whole mainstream of people would get the name.

Rundown
I recently played this game and I have to say that it is a good fighting game that surpasses Marvel Vs Capcom, a spiritual successor of sorts, if you will. At first, this game was entirely exclusive to Japan, but due to Unity demand, TVC had been able to secure a western release. You have a number of characters from both Tatsunoko and Capcom, fighting in a tag team style to determine, which pairing is superior, I mean, who wouldn’t want to see Soki and Doronjo beat a giant, sentient lighter? The graphics are great, even for the wii, which is why most of the players are enamored that a fighting game of this caliber made it on this console. This is a good game with an impressive roster.

Story
Believe it or not, this game has a storyline. Each of the characters were pulled from their respective game/anime unviveres and have to fight each other to get to the main boss/antagonist to save the world, repair the demensional rifts and go back home. For each character on either series that you used, you unlock his/her/giant robot ending. At first I thought that the endings were animated like in Cross Generation of Heroes, but insteaed were drawn by UDON. Don’t get me wrong, I love UDON, but to me, it did not feel right. One example that got me irritated [Kind of Spoilerish] when I played as Jun the Swan and got her ending, I had to choose between two options. I saw the ending, however, when I ‘bought’ her ending, I saw Jun’s 2nd Ending illustration, this time without the text, if I was going watch the second one with text, I would have to play the game over again, and I did not want to do that.

Gameplay and Controls
I heard someone say that the contols are easy to pick up and play; this was one of the factors that frustrated me. Like Super Smash Bros Brawl, you can use the wii’s 4 control schemes: Wii Remote w/Nunchuck, Wii Remote on its side, Classic Controller, and Gamecube controller. The only two controllers that I had on hand were the Gamecube and the wii remote and nunchuck. I cannot adjust the buttons on the Wii Remote like I can on the Gamecube, which makes the Wiimote use very limited. The next issue was one of those “started on the wrong path” things. When I wanted to read the manual, I saw that most of the pages were gone. Mind you, this is new, out of the box and they were not ripped; it’s like they forgot to put the pages in before the sealing process began and therefore, I could not see the proper page for the controls, or the characters. I could not pull a decent enough com because the Hard button I adjusted to the R Trigger button on the GC control did not work at some occasions. Plus than and the physical pain that my fingers went through each gameplay frustrated me even more.

Judgement
If it wasn’t for the factors of the page-less manual, controls (Which I think the MadCatz TVC fightstick would work smoothly, but I cannot afford it) and, well, I will be honest here, lackluster endings, this title would have been quite appetizing. But, after all, this is a fighting game meant to be played two on two and online, but even then, you would have to square off against pros.
It’s Tasty
PS3 Down And Out! #Update 8 Its “fixed”
March 1, 2010 by Maikel De Bakker
Filed under News & Lifestyle
All around the world, PlayStation 3 consoles simply aren’t working like they’re supposed to, with an error preventing people from not just going online.
UPDATE - Sony has updated, saying “We’re narrowing down the issue and continue to work to restore service to all. Updates as soon as we have them.”
UPDATE 2 - A mass story-telling session on internet gaming forum NeoGAF points towards the issue potentially being related to a calendar bug in older PlayStation 3 consoles, not the PlayStation Network as was first suspected. Bear in mind this is mob science, however, and is by no means official confirmation on the cause of the problem.
UPDATE 3 - Citing unnamed “developers and studios”, British site Develop say that the issue is affecting titles currently in production for the PlayStation 3, with debug consoles – used by developers to actually make games – thrown “into a rebooting cycle, due to an endlessly-looping error message”.
UPDATE 4 - PS3’s still aren’t working, and there has been no official update from Sony in over 9 hours. Their last Twitter update says that they believe the issue does not appear to be impacting PS3 Slim consoles.
UPDATE 5 - Sony Twitters Rest assured, we’ve many people working on fixing this issue. As soon as we have some news, we’ll let you know.
UPDATE 6 -As you may be aware, some customers have been unable to connect to the PlayStation Network today. This problem affects the models other than the new slim PS3.
We believe we have identified that this problem is being caused by a bug in the clock functionality incorporated in the system.
Errors include:
- The date of the PS3 system may be re-set to Jan 1, 2000.
- When the user tries to sign-in to the PlayStation Network, the following message appears on the screen; “An error has occurred. You have been signed out of PlayStation Network (8001050F)”.
- When the user tries to launch a game, the following error message appears on the screen and the trophy data may disappear; “Failed to install trophies. Please exit your game.”
- When the user tries to set the time and date of the system via the Internet, the following message appears on the screen; “The current date and time could not be obtained. (8001050F)”
- Users are not able to playback certain rental video downloaded from the PlayStation Store before the expiration date.
We hope to resolve this problem within the next 24 hours. In the meantime, if you have a model other than the new slim PS3, we advise that you do not use your PS3 system, as doing so may result in errors in some functionality, such as recording obtained trophies, and not being able to restore certain data.
As mentioned above, Please be advised that the new slim PS3 is not affected with this error. We are doing our best to resolve the issue and do apologise for any inconvenience caused.
For the latest status on this situation please check either PlayStation.Blog, Twitter or PlayStation.com.
UPDATE (And final) 7 -According to the official U.S. PlayStation.blog, the issue has been “resolved.” Patrick Seybold, senior director, corporate communications writes:
We are aware that the internal clock functionality in the PS3 units other than the slim model, recognized the year 2010 as a leap year. Having the internal clock date change from February 29 to March 1 (both GMT), we have verified that the symptoms are now resolved and that users are able to use their PS3 normally.
If the time displayed on the XMB is still incorrect, users are able to adjust time settings manually or via the internet. If we have new information, we will update you through the PlayStation.Blog or PlayStation.com.
UPDATE 8 – Its “Fixed”
Turn Your Bike Into A Pac-Man Game
February 28, 2010 by Maikel De Bakker
Filed under News & Lifestyle
How cool would this be: Your walking down the street and suddenly you see a blue ghost coming out of the street next to you followed by no other than the world first ghost buster Pac-Man! This bicycle moderation does just that! All you need to be is a litle creative and look –>here<–




whahas on
Daniel Angelo Quant



