Tom Kerkhof

About the Author Tom Kerkhof

Involved with the gaming industry both professionally and during off-hours, it's perhaps not such a surprise this opinionated gamer likes to share his thoughts with others, be it in thought-out review pieces or random musings. The love for games with horror-themes, RPG's and everything Super NES is strong in this one.

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Reviews/Previews

The future that is Deus Ex

What Deus Ex: Mankind Divided set out to deliver was made clear in the marketing campaign leading up to the game’s release, with impressive live action trailers and shorts detailing the effects of a society divided by prejudice: the fullblown mechanical apartheid at its worst, its most unfair, its saddest. In terms of gameplay we were told to expect the well-known Deus Ex formula with freedom of choice and a large variety of amazing mechanical augmentations to experiment with.

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Microids keeps the Adventure genre alive

At the Astragon entertainment stand on the Gamescom business area floor we got a chance to see a few upcoming games from developer Microids, known for designing adventure games. With the large selection of classic adventure titles under their name, they are a key player in keeping the genre alive in the modern age of gaming (next to Telltale Games). Microids adventure games typically stick to the classic foundation of point-and-click adventure games of the 90’s. I was given to opportunity to see and play two new games.

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Sneaking a la Corvo in Dishonored 2

Bethesda was showing gameplay footage of some of their upcoming titles in their cinema, and we were present during the showing of the upcoming titles developed by Arkane Studios, Dishonored 2 and Prey.
Dishonored 2 takes place several years after the original, and follows two different characters, both whom are playable. One of these is Corvo from the original, the other is a Emily Kaldwin, the young daughter and heir to the empress of the Isles, who is now playable and as much of an awesome assassin as Corvo (who may be her father). The gameplay footage that was shown focused solely on her, and we got to see what playing as Emily will be like.

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Reviews/Previews

Getting a floored or doing a lot of killing

We got a chance to sit down with a team from Tripwire Interactive to check out the upcoming team-based survival shooter Killing Floor 2, the sequel to the popular original from 2009. During this hands-on session we played a four-player game in the Players vs. Enemy Survival mode. This type of game is reminiscent of game-modes like Horde is Gears of War, in that it is a fight for survival against large numbers of enemy forces that engage you in waves. There’s a short amount of breathing time between each wave before the next, stronger wave hits you.

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Reviews/Previews

‘Vampyr’ is out for your blood

A very welcome sight on Gamescom 2016 was Vampyr, the new IP from Dontnod Entertainment. Vampyr is a third person action-RPG set in London during the early 19oo’s, just after the first World War in a time when the Spanish Flu takes its toll on the population of the British capital. Players take on the role of protagonist Jonathan Reid, an experienced and renowned doctor who returns home after the war but finds himself the victim of a vampire and consequently joins their ranks.

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RIVE – Going out with a bang!

RIVE is Two Tribes’ latest game project, and sadly, also their last. Two Tribes have been making games for a long time, since 2001, started on Nintendo’s portable systems and is known for games such as Toki Tori and EDGE. After more than 15 years of making games, founders Martijn Reuvers and Collin van Ginkel thought the time was right to call it quits and pursue different life goals. The dutch gaming scene will be a bit bleaker with this loss, but the best of luck to both gentlemen in their future endeavors! Their last project is set to be their best game to date, and it certainly has a lot going for it.

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