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	<title>Nisute Europe &#187; Events, Reviews &amp; Interviews</title>
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	<link>http://www.nisute.com</link>
	<description>Videogames, opinion, and gaming lifestyle</description>
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		<title>Final Fantasy XIII&#8217;s plastic fantastic conservatism versus the raw promise of Just Cause 2</title>
		<link>http://www.nisute.com/2010/02/25/final-fantasy-xiiis-plastic-fantastic-conservatism-versus-the-raw-promise-of-just-cause-2-klaar-maar-moeten-fotos-bij/</link>
		<comments>http://www.nisute.com/2010/02/25/final-fantasy-xiiis-plastic-fantastic-conservatism-versus-the-raw-promise-of-just-cause-2-klaar-maar-moeten-fotos-bij/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 10:28:28 +0000</pubDate>
		<dc:creator>Martijn van Best</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[Final Fantasy 13]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Just Cause 2]]></category>
		<category><![CDATA[Martijn van Best]]></category>
		<category><![CDATA[NiSuTe Europe]]></category>
		<category><![CDATA[Square Enix]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=4640</guid>
		<description><![CDATA[

Imagine two games which couldn&#8217;t be more different being showcased to the game press together. Both Final Fantasy XIII, the latest installment in the long running RPG-series, and Just Cause 2, sequel to 2006 action title Just Cause by Swedish developer Avalanche Studios were playable at the Square Enix 2010 line-up event at Metropolis Cinema in Antwerp, Belgium. [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2010/02/25/final-fantasy-xiiis-plastic-fantastic-conservatism-versus-the-raw-promise-of-just-cause-2-klaar-maar-moeten-fotos-bij/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
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		<title>Ninja Blade Review</title>
		<link>http://www.nisute.com/2010/02/18/ninja-blade-review-finished-editing/</link>
		<comments>http://www.nisute.com/2010/02/18/ninja-blade-review-finished-editing/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 13:06:27 +0000</pubDate>
		<dc:creator>dirk</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[From Software]]></category>
		<category><![CDATA[Ninja Blade]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=4566</guid>
		<description><![CDATA[Writen by Dirk vd Voort
So what is it about?
2011: Weaponized parasites codenamed Alpha-worms infested the Ground: Alpha site. All of the infected humans turned into bloodthirsty monsters, And guess what? You are the super ultra awesome ninja that’s going to save the world from infection. Isn’t that awesome?! So get ready for some epic boss [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2010/02/18/ninja-blade-review-finished-editing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Not quite there: Fairytale Fights</title>
		<link>http://www.nisute.com/2010/02/11/needs-proofreading-picturesnot-quite-there-fairytale-fights/</link>
		<comments>http://www.nisute.com/2010/02/11/needs-proofreading-picturesnot-quite-there-fairytale-fights/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 09:06:09 +0000</pubDate>
		<dc:creator>Leroy Ketelaars</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[could have been better]]></category>
		<category><![CDATA[dutch]]></category>
		<category><![CDATA[fairy tale]]></category>
		<category><![CDATA[Fairytale Fights]]></category>
		<category><![CDATA[hack & slash]]></category>
		<category><![CDATA[Leroy Ketelaars]]></category>
		<category><![CDATA[playlogic games]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=4049</guid>
		<description><![CDATA[
Dutch game developer Playlogic Games&#8217; new title Fairytale fights certainly was a game that managed to catch our attention at GamesCom last year. I mean mix Fairytales with &#8220;kiddy&#8221; visuals, throw in some Happy Tree Friends and you&#8217;re sure to get some attention. So after our positive first impression at GC, we were pretty eager [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2010/02/11/needs-proofreading-picturesnot-quite-there-fairytale-fights/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Joystick Junkies interview Chris Birch</title>
		<link>http://www.nisute.com/2009/12/04/joystick-junkies-interview-chris-birch/</link>
		<comments>http://www.nisute.com/2009/12/04/joystick-junkies-interview-chris-birch/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 16:14:00 +0000</pubDate>
		<dc:creator>Maikel De Bakker</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[News & Lifestyle]]></category>
		<category><![CDATA[fashion]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Joystick Junkies]]></category>
		<category><![CDATA[sad]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=3580</guid>
		<description><![CDATA[
For the people following us here longer than 5 years you might remember that nisute and joystick junkies have gone a long way. And since we&#8217;re into gaming lifestyle, we figured it would be nice to pay our friends at Joystick Junkies, one of the ground-breaking game T-shirt designers of europe, a second visit. Chris Birch [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>New Super Mario Bros. Wii Play Together</title>
		<link>http://www.nisute.com/2009/11/29/new-super-mario-bros-wii/</link>
		<comments>http://www.nisute.com/2009/11/29/new-super-mario-bros-wii/#comments</comments>
		<pubDate>Sat, 28 Nov 2009 23:07:36 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[New Super Mario Bros. Wii]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=3865</guid>
		<description><![CDATA[by Tom Kerkhof (and Geert van Ostaden)
New Super Mario Bros. Wii (NSMB from now on) is basically the sequel to the original New Super Mario Bros. on the Nintendo DS. The catch is, as we are all constantly made aware of by any form of advertisement Nintendo throws at us, that we can play this [...]]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>IGAD Breda Is A Game Design School Like No Other</title>
		<link>http://www.nisute.com/2009/11/28/igad-breda-is-a-game-design-school-like-no-other/</link>
		<comments>http://www.nisute.com/2009/11/28/igad-breda-is-a-game-design-school-like-no-other/#comments</comments>
		<pubDate>Sat, 28 Nov 2009 09:18:50 +0000</pubDate>
		<dc:creator>Maikel De Bakker</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[breda]]></category>
		<category><![CDATA[Chris McEntee]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Haerfest]]></category>
		<category><![CDATA[igad]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Jacco Bikker]]></category>
		<category><![CDATA[Kevin Ketelaars]]></category>
		<category><![CDATA[Maikel de Bakker]]></category>
		<category><![CDATA[Marcello Gomez Maureira]]></category>
		<category><![CDATA[Martin Beresford]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[Stefano Gualeni]]></category>
		<category><![CDATA[tour]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=3743</guid>
		<description><![CDATA[Today Kevin and I (Maikel) traveled to Breda, an old town in the Netherlands; we had been invited by a teacher from a school there to have a look around. After battling a windy and rainy day on my motorbike with Kevin holding on for dear life, we arrived at the NHTV International University of [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2009/11/28/igad-breda-is-a-game-design-school-like-no-other/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Inside Mahjong Mountain</title>
		<link>http://www.nisute.com/2009/11/24/inside-mahjong-mountain/</link>
		<comments>http://www.nisute.com/2009/11/24/inside-mahjong-mountain/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 10:17:17 +0000</pubDate>
		<dc:creator>Kevin Ketelaars</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[kalydo]]></category>
		<category><![CDATA[mahjong mountain]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=3665</guid>
		<description><![CDATA[Dennis chafiâ met Chris van der Linden at the gamescom 2009 and reviewed one of their games. Then we visited Kalydo and did a behind the scenes feature. A while ago they released Mahjong Mountain which we reported about and now we will give you an insider on that very game. So sit back and relax [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2009/11/24/inside-mahjong-mountain/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>BredaBrawl II Results!</title>
		<link>http://www.nisute.com/2009/11/02/bredabrawl-ii-results/</link>
		<comments>http://www.nisute.com/2009/11/02/bredabrawl-ii-results/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 18:01:07 +0000</pubDate>
		<dc:creator>Chris McEntee</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[News & Lifestyle]]></category>
		<category><![CDATA[brawl]]></category>
		<category><![CDATA[BredaBrawl]]></category>
		<category><![CDATA[foregames]]></category>
		<category><![CDATA[Mr R]]></category>
		<category><![CDATA[nhtv]]></category>
		<category><![CDATA[Smash Brothers]]></category>
		<category><![CDATA[Tournament]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=3319</guid>
		<description><![CDATA[BredaBrawl II
Back on October 18, NiSuTe, NHTV Breda and Foregames held the second annual BredaBrawl Tournament. The turn out was better than the first time around, this time with 35 eager competitors and a variety of character choices, making for one diverse event! There were some well-knows from the Dutch Brawl community such as last [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2009/11/02/bredabrawl-ii-results/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Meet The Players Podcast #6 &#8211; Hi, How Are You Pete Franco</title>
		<link>http://www.nisute.com/2009/10/23/meet-the-players-podcast-6-hi-how-are-you-pete-franco/</link>
		<comments>http://www.nisute.com/2009/10/23/meet-the-players-podcast-6-hi-how-are-you-pete-franco/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 17:37:00 +0000</pubDate>
		<dc:creator>Daniel Wise</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=3253</guid>
		<description><![CDATA[




The “Meet the Players” podcast is the mid-week interview session with today’s movers and shakers within the video game industry.  Each week Daniel interviews professors, artists, programmers and critics, inquiring on the latest trends in the industry and shedding light on the topics of this ever changing form of media.
Enjoy!
THE PETER FRANCO INTERVIEW
Peter Franco is [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2009/10/23/meet-the-players-podcast-6-hi-how-are-you-pete-franco/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NiSuTe special: Kalydo</title>
		<link>http://www.nisute.com/2009/10/14/nisute-special-kalydo/</link>
		<comments>http://www.nisute.com/2009/10/14/nisute-special-kalydo/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 12:34:34 +0000</pubDate>
		<dc:creator>dennis chafiâ</dc:creator>
				<category><![CDATA[Events, Reviews & Interviews]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[kalydo]]></category>

		<guid isPermaLink="false">http://www.nisute.com/?p=2733</guid>
		<description><![CDATA[At the Gamescom a few months ago, Kenneth and I walked humbly over the &#8220;Holland Pavillion&#8221; at the business area where all dutch gamedevelopers could have a word with each other, and have their business appointments. Chris van der Linden, Creative Director at Kalydo, approached us, and we had a great conversation. If all this [...]]]></description>
		<wfw:commentRss>http://www.nisute.com/2009/10/14/nisute-special-kalydo/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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