Chris McEntee Story of Success.

Game designer Chris McEntee (Ubisoft) shares his personal story of how he worked hard to achieve success in the games industry. Starting out as a foreign student with no money, he tells about what he learned every step of the way. Ultimately he believes everybody who wants to get ahead has to “go the extra mile”, which means showing initiative, suggesting how things can be done better, networking and engaging in a range of activities not directly related to game design. A personal and inspiring story.

[INDIGO CLASSES] Chris McEntee – “The Extra Mile” from Dutch Game Garden on Vimeo.

Recorded at the Festival of Games 2013 in Amsterdam, the Netherlands. Rights reserved to dutchgamegarden

Ubisoft Is Gearing Up With a New Rayman Legends Character

Meet the latest member of Rayman’s gang of co-op crazies! Barbara, the axe-wielding, winged-helmet wearing, red-headed barbarian makes her debut in Rayman Legends at GamesCom 2012. She will be one of the characters that you can play in the 5-player co-op action on the Wii U this Holiday.

Here are some Wii U shots:

Our Own Chris McEntee Shines in the Leaked Rayman Legends Wii U Trailer

April 27, 2012 by  
Filed under > By Platform, Featured, News, Nintendo

Today Kotaku, Joystiq and Gamasutra reported on the new leaked Rayman Legends game for the Wii U. And to our surprise we see a familiar face! Its our former writer Chris McEntee! We knew that Chris worked at the last Rayman game and he was working on a new project but this is something he could not tell us about. And now we understand why! The game looks phenomenal! It shows us that The Wii U has some other tricks up its sleeve .  The Wii U’s near field communication enables you to put an object on its the Wii U’s screen and recognise it.

We wish Chris all the best in the remaining time on developing this game together with his team at Ubisoft!

For now. Great work guys and keep it up! it sure looks promising.

Chris at Nisute:

 

IGAD Breda Is A Game Design School Like No Other

November 28, 2009 by  
Filed under Reviews & Interviews

Today Kevin and I (Maikel) traveled to Breda, an old town in the Netherlands; we had been invited by a teacher from a school there to have a look around. After battling a windy and rainy day on my motorbike with Kevin holding on for dear life, we arrived at the NHTV International University of Applied Sciences. A branch of this University is called IGAD, which stands for International Game Architecture and Design, and it is at this department of the NHTV that the teacher Stefano Gualeni lectures. When we arrived,  Stefano was eagerly waiting to give us our tour of the faculty.

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