Gaming Will Help Save The World
August 26, 2010 by Shawn Duyette
Filed under Articles
The saving grace of the world will forever be the task of the young. The youth of the world are a new promise, a clean slate, a new beginning and a fresh perspective. The young hearted of the world are coming together with a desire for peace, and fun and sharing, so let us join our hands together on a controller, and let us play!
The crowning aspect of humanity is our recent evolutionary ability to communicate with virtually anyone and play with millions of people simultaneously anywhere in the world. Gaming breaks down walls, and we are introduced to people and ideas that ultimately create greater harmony, trust, cooperation, compassion and fun, fun, fun!
Gaming helps us integrate the connected world and helps us gain personal perspective in a world without boundaries. Gaming helps us focus, release frustration, experience happiness and revel in virtual dream. Gaming teaches us to hold the dream in our focus until it becomes reality. Gaming also teaches to overcome grudges and forgive with a simple push of the reset button.
Gaming is a tool for transformation and learning. Video gaming will become a keener and sharper tool that will help usher in the youthful energy, focus and underlying acceptance and respect for all life everywhere. As we create the implications and applications of this tool we will see more and more of the old at heart relaxing and growing young and happy once again.
Video gaming is a new promise, a clean slate, a new beginning and a fresh perspective. The young hearted of the world are coming together with a desire for peace, and fun, health and sharing. The idea is spreading my virtual friends. Let your light shine and let us put our hands together on a controller, and let us play.
How You Know Xbox Sucks?
August 10, 2010 by Shawn Duyette
Filed under Articles, Xbox
Let’s get this straight…Xbox 360 is AWESOME. If it sucks at all, it is only because it can’t make you tea or follow you around town. Xbox Live makes any home an entertainment destination equivalent to going to the racetrack, tennis court, movie theatre, arcade hall or mall in your own living room.

Xbox doesn’t do everything you’d like it to. You’ll still have to feed yourself, and bathe and workout, but if you are looking for an amazing entertainment experience join Xbox live and start gaming online. Find the games you love and go on a journey, win a tournament, learn a new skill. Everyone needs a journey now and then. More and more you will find that people are asking, in the ways that video games can answer, for a greater passion for life, and to reignite their dreams and highest aspirations. Mothers and sisters, brothers, fathers, grandfathers and grandmas too are learning to dream together for the fun and benefit of all. Xbox 360 has an uncanny ability to inspire us to nurture the dreams and optimism of our highest aspirations.
Video Games make us smarter, keep the brain active and give us greater ability to recover from stress. Xbox 360 is a platform for the inexhaustible creativity of humanity and offers a glimpse into our infinite potential. The future of video gaming is surely big and beautiful and has unlimited possibility. With the unveiling of Xbox Kinect, Microsoft is leading the way into the infinite realms of gaming.

Thanks Bill Gates for your dream. The world is a better place because your vision helps us see the world for the beautiful place it is. The games are an art form. Art reflects life. And Xbox live is like a museum of fine art…only at this museum…you are encouraged to touch the works. We are one tribe in one spherical museum. So even if you don’t see it now…know there is always hope that the dream will come true.
Keep on dreaming and playing friends.
Split Second vs. Blur
August 3, 2010 by Shawn Duyette
Filed under Articles

Blur and Split/Second are surely two of the great racing games of 2010. I bought them both the minute they released. I couldn’t wait longer. I love to race and to satisfy the innate joyous desire to smash stuff without causing actual damage.
The games are quite similar of course. Destroy, slow down and out drive your opponents to be the first on the podium is the only goal. The major difference between the two great games is the method by which you implement destruction. The Blur method is to use your car as a weapon; The Split/Second method is to utilize the environment itself as a weapon.
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The rise of Unity
August 3, 2010 by Daniel van Leeuwen
Filed under Articles
A couple of years ago, when I got the idea to create games, I was looking around for interesting engines I could use. I stumbled upon a very new engine under the name Unity 3D, it had a very small community but some of their demos on the website were very promising, showing millions of polygons and beautiful landscapes right in my browser.
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Column Revisited: More than this
August 2, 2010 by Maikel De Bakker
Filed under Articles
I woke up and the world out side was dark.
All so quiet before the dawn, opened up the door and walked outside.
The ground was cold.
I walked until I could not walk any more, to a place I have never been.
There is something storing in the air. In front of me. I could see.
More than this. So much more than this there is something else there.
And all that I had is all gone. More than this I stand feeling so connected.
And I am all there right next to you
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A look at New Super Mario Bros from and old Super Mario Bros fan
July 7, 2010 by Chris McEntee
Filed under Articles

Ever since I was about 6 years old I have been playing Mario games. Sadly, I only began with Mario 64 on the Nintendo 64, so I don’t have the strong NES roots many of today’s hardcore gamers have. My girlfriend and her sister, neither of which are hardcore gamers, do, however. They remember the fast-paced running and jumping thrills of the first real side-scroller, and all the little nuances in the controls and the level design. Even today I can see my girlfriend pull out the SNES and pop in Super Mario World and just run flawlessly from level one all the way till the end without even breaking a sweat. I tried my hand at player 2, and she quickly told me to leave it to her; go figure.
Why am I mentioning all of this? Well it’s because recently I borrowed Super Mario Bros Wii from Nisute headquarters to see what all the fuss was about, and also to pass it on to my girlfriend, just to see if it passed her nostalgia test. To be completely honest, every other Mario platformer that I have put in her hands, she has quickly put it down, claiming it doesn’t feel the same as the originals. When I suggested playing NSMBW, she was interested considering the hype, but I was very surprised at the reaction it got from her and her sister. Read more



Dennis Chafiâ
Maikel De Bakker



