Players At The Super Street Fighter 4 Launch Day Say “Super!”
April 19, 2010 by Maikel De Bakker
Filed under Reviews & Interviews
Many fighting game fanatics had been waiting for the moment to put their hands on the game. Last Sunday, they got their chance. After a small delay of a few minutes, the doors opened and the crowd rushed in, making their way to the nearest game console. Plugging in their arcade sticks and kicking off their first fights, we could already see the satisfaction on their faces. From all the KO’s we heard coming from screens all around the room, we could tell people were deep into the game, match after match. Amazingly, time passed really quickly, and, before we knew it, it was already four o’ clock. Everyone was having so much fun and excitement; we even saw several extremely tense and exiting battles going on. Thanks to the team helping out, everyone had a fair chance to try the game. Even newcomers to the franchise were intrigued by the new game, and the seasoned pro’s were very patient and generous with holding back on the beatings, just so those of us who were less skilled could still enjoy ourselves. It was a fantastic experience to see the game before release, and to see how enthousiastic the people were about it. Everyone agreed that the new game, Super Street Fighter 4, had enough extras to justify the name “Super”. Some even said this will be the fighter of 2010, but we will tell you more about that in our review of the game soon! Read more
NiSuTe, Capcom and Foregames Presents: The Super Street Fighter 4 Launch Party Benelux!
April 10, 2010 by Maikel De Bakker
Filed under News
Are you in for a challenge? Are you willing to give it your best? Do you have what it takes?
Street Fighter 4 players unite, and take your chance to prove your superiority with 2009’s best fighting game…
No wait, scratch that. 2010 marks the arrival of a new fighting giant ready to blow competition away. Forget Tekken 6. Forget King of Fighters. Forget Street Fighter 4 and get ready for SUPER STREET FIGHTER 4. The arrival of Street Fighter 4’s destined-to-be sequel stands on the horizon, ready to rock 2010.
And what better way to celebrate this event than a pre-release launch-party. Are you a fan of Street Fighter 4 and as excited about the sequel as we are? In that case, this is your chance to experience the game before it ships to your local game store and enjoy it with friends and other enthusiasts.
NiSuTe Europe, in cooperation with ForeGames and Capcom Europe proudly present the
SUPER STREET FIGHTER 4 LAUNCHPARTY
Where: ForeGames Breda
Nieuwstraat 31 4811 WV Breda
When: Sunday, April 18 From 11:00 to 16:00
Costs: No Costs*
What: A chance to play Super Street Fighter 4 before others do! And, if enough people show enthusiasm for a tournament, we’re in for that as well. Any Street Fighter fan will surely enjoy themselves, so be our guest and join us there.
That is a wrap!
Here are the Images of the event:
































BredaBrawl II Results!
November 2, 2009 by Chris McEntee
Filed under News, Reviews & Interviews
BredaBrawl II
Back on October 18, NiSuTe, NHTV Breda and Foregames held the second annual BredaBrawl Tournament. The turn out was better than the first time around, this time with 35 eager competitors and a variety of character choices, making for one diverse event! There were some well-knows from the Dutch Brawl community such as last BredaBrawl’s champion Cenel, as well as runners up Gymmo, Nick and Güvan. This time around, however, the early stages of the tournament were held in group phases instead of knockout, allowing for more play time and less chance of one mistake leading to an early demise. Read more
Breda Brawl: Reflections of a contestant
June 7, 2009 by Chris McEntee
Filed under Articles
Now, I must admit, I haven’t always been as interested in the Smash Bros franchise as I am today. Back in the days of the original on the Nintendo 64, I would play on occasion at a friend’s house, never really figuring out the controls or any combos; I would just play around with a character or two and generally have a good time, but probably lose majority of matches. I just wasn’t into it.
Melee was a very different experience, however. On the Gamecube, the game felt much more fluent; the controls, the characters, the speed; Melee really sucked me into the franchise for good. Eventually I found a tight group of “hardcore” Smash Bros players at my school, and we would play for hours on end, week after week. There were about three of us at the time, and whichever one beat the others felt like the king of smash. We would watch combo videos and laugh, thinking we could take on any of these “pros”, anytime, anywhere. Nobody ever came around to prove us wrong.
…and then came Brawl, and what a difference it made. It looked amazing, felt great, introduced old Nintendo favorites… and most importantly for me, it evened the playing field. I was always one of the worst players in the group, never winning more than a couple matches every now and then. With Brawl though, I could finally deal some real damage. Eventually, the three of us parted for college and I met a new group of Smash fans: the students at the International Game Architecture and Design course in Breda. For me, this was my test of skill. This was a whole new group of people I had never seen before, I couldn’t begin to predict the levels at which they much fight. I quickly came to realize that the three of us weren’t as good as we originally thought, and slowly, but surely, I climbed up the ranks at IGAD. After a short while, I was finally one of the better players; I wasn’t scared of losing anymore. On the contrary, I could walk up to the machine and see looks of distress as the powerful PK Thunder entered the arena.
Well, wasn’t that sentimental? Now, why am I giving you all this back-story? Well, that’s because recently, on the 17th of May, in the city of Breda, an actual Brawl tournament was held. I had never participated in one, not even in the days of Melee, nor had either of my past Smashing partners. I just had to join and see where I stood in the greater picture of the game. Maybe my tricks worked on the other students, but perhaps that was just because I was familiar with their play styles; maybe just familiar with their regular characters? I needed to see for myself whether or not I was comparable to the tournament regulars; whether or not I was actually skilled.
So, when the day of the tournament finally came around, one of my old friends from the days of Melee and myself departed for the event, uncertain of what to expect from the other participants. A number of students from IGAD joined the fray as well; we were all curious where we stood. The other contestants quickly walked in the doors, speaking of things such as their seeding ranks and their tournament stats, requesting special placement in the randomized matchups… it was intimidating to say the least. The anticipation grew with the end of each round. There were only a few consoles available, so a contestant might have had to wait an hour before their matchup was scheduled. The one thing which really knocked me off balance was seeing the top ranked player from IGAD being beaten in the first round. It came as a shock to everyone from the course, and we didn’t want to see what the tournament had in store for the rest of us.
When it was finally my turn to take the controller and enter the ring, I had a fairly decent matchup, myself as Ness, and my opponent as Lucas. Both similar fighting styles, and I was obviously very familiar with it. My opponent had me slightly worried at first, but I quickly realized I could make short work of him. I slowly sank back more comfortably into my chair, and pretty much started playing on autopilot. I was actually at a real tournament, and in the zone. When the final match of the set ended in a meteor smash from yours truly, I got to walk away with a great sense of achievement; I came to a tournament, and made it through the first round. It might sound stupid, but hey, after all that tension and build up, it was relaxing as ever to be walking away victorious.
My next match was against a tournament veteran who had been boasting his rankings before the tournament had started, and obviously it was intimidating. When I sat down in that chair though, I just told myself to relax and get in the zone again; he was just another random player and I could beat him too. He chose Snake, a powerful character; it proved fatal for him. In that first match I dominated, he went down pretty hard, but I did take quite a bit of damage. It had me shaken up, but I was confident. I had to take a breather right afterward to actually realize, I had just done it again. Only one more win and this guy was out of the tournament and I was one step closer to the final.
We went back to the character select screen and while I waited for him to press start I noticed him changing his character. To my great disappointment, his cursor scrolled over Meta Knight, and he quickly selected him and went to the stage selection screen. Right then I knew I was done for. I knew I couldn’t just sit back and enjoy the ride anymore. He had me shaken up, and I really took a beating for it in that second match. I used all the wrong moves at all the wrong times, and he just kept me from getting back to that platform. We then went into the third match of the set, both with a win. Winner of this match would continue on; the pressure was on. Same match-up as round two, unfortunately, but this time I knew my mistakes. The match began quite similar to the previous, I lost a life quite quickly, and it was looking grim on my next already. Somewhere in the middle of the match, however, things turned around, and I was getting sweet spots here and there, he was flying all over the place. In the end though, I just couldn’t recover with him edge guarding like a madman, and I eventually fell and lost the third match, pushing me out of the singles tournament for good.
It wasn’t just me who was out in the second round though, my friend who tagged along also lost in round two to the massive hammer and reach of King Dedede. His ROB was no match for this tournament veteran in action.
We stayed to witness the rest of the tournament, and saw the progression towards the finals. Some matches were highly one-sided, others were neck-and-neck. In the end, however, truly the two best of the day were matched up in the final. These three matches had to be three of the most exciting matches I have ever witnessed, and every second had the entire room on the edge of their seat.
The team tournament was held shortly after, and unfortunately my team’s performance isn’t even worth mentioning. It was fun, but by no means as exciting as the singles tournament.
In the end I have to admit, it was a very exciting experience, and a great environment. I hope to participate in more tournaments should they come along. I highly encourage any Smash fans to participate, especially if you think you’re any good at the game. Joining in one of these bad boys would be an eye-opener for any “hardcore” brawler.
Additionally, here are the pictures for the Super Smash Brothers Brawl tournament
ForeGames opening in Breda
March 29, 2009 by Maikel De Bakker
Filed under Reviews & Interviews
Saterday at 10 in the morning. Dragan, Daniel and Patt are putting the final touches to the new shop in Breda the Netherlands. A swift look around the shop and Dragan makes the call. It’s time to open up! Patt rounds up the kids and hands out the succors here they go. In front of the shop a pretty orange ribbon hangs from one to the other end of the shop’s doorway. Several cameras (including that of NiSuTe Europe) film and photograph the event of cutting the ribbon!
Although the weather is acting up on it all there are still several customers that found their way in to the shop (and after a bit of a slow start and when the sun started to shine it filled up rather fast. Daniel who gave me a tour true the huge gameshop told me they were extremely proud on their retro corner where a huge DK wall painting could be seen. The shop isn’t fully filled yet he told me and there will be much more coming soon.
As the time past by and I was finished with drooling all over the incredible looking new floor it was time for me to say bye and good luck. As I did I saw everyone were hard at work to keep up with the demand. And to me that looks like this shop will be a huge success like the one they have in Tilburg!
Once again NiSuTe Europe wishes ForeGames (our local provider for all our games, hardware and other software) all the best and good luck with the great new shop!!
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ForeGames grand opening in Breda
March 29, 2009 by Maikel De Bakker
Filed under Reviews & Interviews
Saterday at 10 in the morning. Dragan, Daniel and Patt are putting the final touches to the new shop in Breda the Netherlands. A swift look around the shop and Dragan makes the call. It’s time to open up! Patt rounds up the kids and hands out the succors here they go. In front of the shop a pretty orange ribbon hangs from one to the other end of the shop’s doorway. Several cameras (including that of NiSuTe Europe) film and photograph the event of cutting the ribbon!
Although the weather is acting up on it all there are still several customers that found their way in to the shop (and after a bit of a slow start and when the sun started to shine it filled up rather fast. Daniel who gave me a tour true the huge gameshop told me they were extremely proud on their retro corner where a huge DK wall painting could be seen. The shop isn’t fully filled yet he told me and there will be much more coming soon.
As the time past by and I was finished with drooling all over the incredible looking new floor it was time for me to say bye and good luck. As I did I saw everyone were hard at work to keep up with the demand. And to me that looks like this shop will be a huge success like the one they have in Tilburg!
Once again NiSuTe Europe wishes ForeGames (our local provider for all our games, hardware and other software) all the best and good luck with the great new shop!!












Maikel De Bakker
Chris McEntee



