PlayClaw 3 Overview is Here for Your Game Recording Needs.

Ever felt the need to capture that raid you did last night with your buddies on WoW? Or how about wanting to record that perfect game you had this morning on CoD so you could share it online with your friends. If you ever wanted to record footage of your video games to do video reviews, music videos etc then PlayClaw 3 is here to help.

PlawClaw 3 is the latest version of the popular video capture software from Sytexis Software. It has the ability to record video, take screenshots and even has some nice overlay features for programs such as Teamspeak or Ventrilo.  The new release supports 64-bit games and sports an all new in-game overlay that lets users change capture settings while in game, instead of having to Alt-Tab to quit the game and change the settings in Windows.

When it comes to recording video games most gamers already know of Fraps, the most well known video game recorder. The one issue most people have with Fraps though is that when you are recording you lose a significant amount of Fps (frames per second) thus causing your game to lag. PlayClaw is here to change that by promising to record at little to no frame drops. PlayClaw takes little resources and makes full use of any multi-core processors, giving you a lag free experience when recording. The recording options range from little to no compression, choosing how many cores you want to use for compression, re-sizing of the video, frame rate, basically anything you would want from a recording software.

Audio wise there are options to choose multiple sound sources so you can record the game audio and your microphone if you’re commentating. There’s the option to mix them all into one track, transform to stereo or even write all the audio tracks into seperate WAV files which would be handy for some people. Screenshot wise you can only capture in PNG or JPEG at the moment.

Now what sets PlawClaw apart from its competition, aside from the multicore CPU use, is that it has a feature called Pre-record and yes, it does exactly what it sounds like. Basically you would setup a Pre-record buffer size, say 10 seconds. Now when enabled it will keep recording the last 10 seconds of play and keep it in memory, and when you catch that perfect headshot or that epic last punch in street fighter, you would press your press your recording hotkey and it will save your last 10 seconds and start recording from there. Never miss a beat again.

 

PlayClaw also features overlay options that range from displaying your fps, timers, CPU and GPU info, see who is talking on Teamspeak or Ventrilo , and these can all be costumized by choosing the color, font, placement of the overlay and more. There are enough options here to suit your need. And all these options and settings can be accessed through an overlay that you can pull up in game just like you would pull up a Steam-overlay (for those who are familiar with Steam) and all this works quite well.

I got the chance to ask Edward Kozadaev (author of PlayClaw) some questions. To see what he had to say check out our short interview by clicking here.

PlayClaw 3.0 is available for $29,95 from the online store on the playclaw website. Supported operating systems are Windows XP, Vista, Seven. Free trial version is available for evaluation. It is identical to the registered commercial version, except for an unremovable watermark on every video. I encourage anyone who is on the market for a game-recording software to give it a shot. Videos recorded using PlayClaw can be found by clicking here.

Note Nisute is in no way affiliated with any parties mentioned on our website, unless noted otherwise.. This is a Overview for people that are already convinced to buy this product and want to know more about this product. Hopefully we can provide you with a refreshing review soon.


ZeniMax Media Acquires id Software

June 24, 2009 by  
Filed under News


The ultimate gaming marriage.


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News broke this morning that ZeniMax Media has acquired id software.  Geoff Keighley of Spike TV announced it today via facebook, and shortly posted the press release thereafter.

To say that this acquisition is huge would be a crime to the actual event.  This is one of the largest mergers to happen since Activision and Vivendi Universal brought franchises like Call of Duty, Guitar Hero and World of Warcraft together.

With id settled firmly in the family of developers under ZeniMax, franchises like Doom and Wolfenstein will be mentioned in the same breath with The Elder Scrolls and Fallout.

The release goes on, stating, “The acquisition by ZeniMax Media joins together two of the finest, most respected videogame developers in the world, combining the first person shooter (FPS) expertise of id Software with acclaimed role playing game (RPG) developer Bethesda Game Studios”

Could this mean that a joint effort between Bethesda and id bring the fully realized FPS / RPG that Bethesda has been aiming for since the release of Fallout 3?  It most certainly looks like it, and gamers are salivating for the chance at experiencing what these two studios could come up with.

Todd Hollenshead, CEO of id Software states, “This was a unique opportunity to team with a smart, sophisticated publisher like Bethesda Softworks where the interests of the studio and the publisher will be fully aligned in the development and marketing of our titles.  In addition, we will now have financial and business resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.”

John Carmack, the founder of id Software will continue to be directed by him.  To Carmack, this type of acquisition gives id Software the opportunity for growth as they are now backed by a publisher that features board members like Jerry Bruikheimer and Robert Altman.  The backing of this powerhouse publisher gives id plenty of financial resources as they work on their newest IP, Rage.

In an article on gameindustry.biz, Robert Altman offers his two cents, “We, along with many others, consider id Software to be among the finest game studios in the world, with extraordinary design, artistic and technical capabilities,”

John Carmack went on to tell Kotaku about past publishing woes, “We’re really getting kind of tired competing with our own publishers in terms of how our titles will be featured. And we’ve really gotten more IPs than we’ve been able to take advantage of. And working with other companies hasn’t been working out as spectacularly as it could. So the idea of actually becoming a publisher and merging Bethesda and ZeniMax on there [is ideal],”

The best part of this deal is that id Software will remain untouched.  This news is a silver lining to the torrents of layoffs that have happened with other publishers and developers.  Usually, horrific damage is left in the wake of an acquisition, but this development shows that mergers don’t always mean layoffs and cutbacks.

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