When Slain: Back from Hell was originally released in early 2016 – simply known as Slain! then – it was met with a lot of criticism and negative reviews from people who played it. While its visual presentation was comfortably reminescent of Castlevania and its atmosphere and soundtrack would sure appeal to fans of the metal scene, it’s controls and general gameplay were of questionable quality. The lesson learned: no matter how good a game looks and sounds, it won’t matter much if playing it feels awful.
It is easy to have a soft-spot for game developers with whom you share a nationality, especially if your homeland isn’t particularly internationally known for its vibrant gaming scene. Two Tribes studio’s has been around for 15 years, and in their days have developed several games mainly for portable platforms such as the GameBoy Color (think Toki-Tori). The 2-D platformer Rive is Two Tribes’ latest release, and with that sadly also the studio’s last outing.
RIVE is Two Tribes’ latest game project, and sadly, also their last. Two Tribes have been making games for a long time, since 2001, started on Nintendo’s portable systems and is known for games such as Toki Tori and EDGE. After more than 15 years of making games, founders Martijn Reuvers and Collin van Ginkel thought the time was right to call it quits and pursue different life goals. The dutch gaming scene will be a bit bleaker with this loss, but the best of luck to both gentlemen in their future endeavors! Their last project is set to be their best game to date, and it certainly has a lot going for it.
In today’s GDC talk by Microsoft called ‘Envisioning the Future of Game Development Windows & Xbox’ I was very intrigued by Microsoft’s plans to tackle the problems that both developers and consumers currently face when it comes …